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  1. This directory contains very simple programs which demonstrate
  2. how to use OpenGL extensions.
  3.  
  4. texobj.c    - simple example of how to use texture objects to manage
  5.           multiple textures.
  6.  
  7. detail.c    - simple detail texturing program.
  8.  
  9. sharpen.c    - simple sharpen texturing program; shows a typical use of 
  10.           sharpening the alpha component of a texture to keep
  11.           the outline crisp.
  12.  
  13. tex3d.c        - simple example of how to use a 3D texture to render a volume.
  14.